The edited content in this mode will be displayed as the UI of the current world
A single world can store multiple "UI" interfaces, but only one UI can be active at a time.
You can reopen the UI list by clicking the UI button again, then select and edit the desired UI.
Note: The "Default" UI is the preset interface and cannot be edited.

UI Button

UI List
The UI marked with "Main" (to be renamed as "Initial" in future updates) will be displayed by default when the game starts.
Click the "Set Main UI" button to designate the currently edited UI as the "Main" UI.
You can switch between different UI interfaces using the "Change UI" command under the player.

Layers are essential elements in UI design. Each layer represents a collection of UI components (such as text, buttons, images, etc.), which are combined through layering to form a complete interface. The maximum number of layers per UI is 50.
Functions of Layers: