Introduction

The basic properties of objects can be modified through the Group component.

Group.mp4

Property

Property Type Description
Is Active Bool Whether the object is enabled
Position Vector3 The position of the object relative to its parent object
Rotation Vector3 The rotation of an object relative to its parent object
Scale Vector3 The scaling of an object relative to its parent object
Enter Group -- After clicking, you can enter the group to edit sub-objects
Color Color Color of sub-objects
Texture Texture Material of sub-object
Tint Mode Enum Tint mode
Tiling Mode Enum The mode of tiling method
  1. Stretch: The material texture will stretch with the model
  2. Auto: The material texture does not stretch when the model scaling | | Tiling Value | Float | Stretch: In this mode, tiling value means that the texture is evenly tiled according to the dimensions of each face of the model This causes the material to stretch differently for each face Auto: In this mode, the tiling value represents the scale of the texture being reduced The final size of the map is independent of the size of the individual faces, ensuring that it fits as closely as possible |

Event

Event Description Parameter
On Receiving Broadcast Triggered when receiving a broadcast 1. Object: The object that sends the broadcast

Command

Command Description Parameter
Broadcast Send broadcast 1. Broadcast: the broadcast to be sent