Introduction

The Character Avatar component can set the appearance and animation of a character.

Properties

Property Type Description
Avatar -- Character appearance, click to open the dress-up interface
Idle Animation Animation Standby animation
Walk Animation Animation Walking animation
Run Animation Animation Running animation
Jump Animation Animation Jumping animation
Climb Animation Animation Climbing animation
Sit Animation Animation Sitting animation
Lie Animation Animation Lying animation
Swim Animation Animation Swimming animation
Knockback Animation Animation The animation that triggers when the character is knocked back
Descent Animation Animation The animation that triggered when the character is falling in mid-air
Multi-stage Jump Animation Animation The animation that triggered when the character performs additional jumps in mid-air

(The first jump triggers the standard Jump Animation, while subsequent jumps trigger this) | | Crouch Idle Animation | Animation | Default animation played when the character enters a crouching state | | Crouch Walk Animation | Animation | Animation played when the character moves while crouching | | Head | Head | Head Accessory

Events

None.

Commands

None.